Weapons for Swordsmen, Birdmen, Ninjas and Samurai.
Cursed weapons can only be un-equipped after having the curse removed by a priest or a high level DETOX spell. They decrease one stat and may sometimes stun the character while equipped.
Weapon | Equip On | ATT | Value | Notes |
Weapon | Equip On | ATT | Notes | |
Short Sword | SDMN WARR BDMN | +5 | None | |
Middle Sword | SDMN WARR BDMN | +8 | None | |
Long Sword | SDMN BDMN | +12 | None | |
Steel Sword | HERO NINJ SKYW SMR | +18 | None | |
Broad Sword | HERO NINJ SKYW SMR | +20 | None | |
Doom Blade | HERO NINJ SKYW SMR | +25 | None | |
Katana | HERO NINJ SKYW SMR | +30 | None | |
Sword of Light | HERO | +36 | Bolt 2 | |
Sword of Darkness | HERO SKYW | +40 | Desoul 1 | |
Chaos Breaker | HERO | +40 | Freeze 3 |