The Shining Force: Khris

Name: Khris
Japanese: Chi-ppu (translated: Chip)
Race: Kyantol
Class: Healer (HEAL)
Promotion: Vicar (VICR)

Khris is a blonde, female with green clothing and head-dress. In Alterone castle talk to Khris before you see the King (she’s in the top right corner of the courtyard below the throne room). When you are thrown into prison search the door and Khris will come and save you.

She is an average healer who quickly becomes weak if not given work to do. Leave her out of a single battle and she’ll fall way behind.

Her race is uncertain. The Japanese game manual lists her as a Kyantol, which is a half-dog race. She perhaps more closely resembles Dai and Daiyan from Shining in the Darkness, whose race is stated as Gelfling in the Japanese manual.

Khris, Healer of the Shining Force
HEAL Khris
Khris, Healer of the Shining Force Khris, Vicar of the Shining Force


Statistics & Growth

Initial Statistics

LV HP MP ATT DEF AGI MOV Weapon
2 11 10 10 5 4 5 Wooden Staff

The graphs below show the growth rate of this character’s statistics throughout the game, starting at level 1 (level 1 stats are based on growth rate if the character joined at any other level). Please note that the charts are based on a standard game, in which no extra training is given to any characters. The growth may vary with extra training, and even from game to game, due to the random level-ups.

HP MP ATT DEF
Base Class:
After Promotion:

Approximate Start/End Stats

HP MP AT DF
Base Class 10/25 07/32 06/16 05/16
Promoted 25/58 32/65 16/27 16/44

Key


Stat increases at a steady rate.

Stats begin high, growing quickly at first, then slowing down.

Stats begin low, growing slowly at first, then rapidly increasing.

Stats begin high, growing quickly, then levelling off before a final quick increase.

Stat does not apply to this character.


Weapons

Healer (HEAL) Class Weapons

Can also be equipped following promotion

Wooden Staff
Attack +4
No special notes
> Power Staff
Attack +12
No special notes


Vicar (VICR) Class Weapons

Can only be equipped following promotion

Guardian Staff
Attack +18
No special notes
No special notes

Holy Staff
Attack +26


Spells

Below is a list of the spells learned by this character, and at which level (in total, including levels gained before promotion) the character needs to be for the spell level to increase.

Note: promotion adds 1 to their total level.

Heal
Restores allies HP
Level 1 Level 2 Level 3 Level 4
1 5 16 21
Slow
Decreases enemies AGI
Level 1 Level 2 Level 3 Level 4
8 n/a n/a n/a
Quick
Increases allies AG
Level 1 Level 2 Level 3 Level 4
12 n/a n/a n/a
Aura
Restores allies HP
Level 1 Level 2 Level 3 Level 4
20 28 n/a n/a


Pictures