Name: | Gong |
Japanese: | Go-n-gu (translated: Gong) |
Race: | Half Giant |
Class: | Monk (MONK) |
Promotion: | Master Monk (MMNK) |
Gong is a bald male with a blue headband, brown clothing and blue rucksack. To the right of the Gate of the Ancients (your first battle) is Gong’s hut. He is outside, so talk to him.
An excellent bare-handed fighter who becomes great when promoted and is a good candidate for wearing the power ring. He is also a useful healer.
Statistics & Growth
Initial Statistics
LV | HP | MP | ATT | DEF | AGI | MOV | Weapon |
---|---|---|---|---|---|---|---|
1 | 11 | 8 | 11 | 4 | 6 | 5 | None |
The graphs below show the growth rate of this character’s statistics throughout the game, starting at level 1 (level 1 stats are based on growth rate if the character joined at any other level). Please note that the charts are based on a standard game, in which no extra training is given to any characters. The growth may vary with extra training, and even from game to game, due to the random level-ups.
HP | MP | ATT | DEF | |
---|---|---|---|---|
Base Class: | ||||
After Promotion: |
Approximate Start/End Stats
HP | MP | AT | DF | |
Base Class | 11/30 | 08/24 | 11/40 | 04/20 |
Promoted | 30/67 | 24/48 | 40/60 | 20/48 |
Key
Stat increases at a steady rate.
Stats begin high, growing quickly at first, then slowing down.
Stats begin low, growing slowly at first, then rapidly increasing.
Stats begin high, growing quickly, then levelling off before a final quick increase.
Stat does not apply to this character.
Weapons
Gong, as a monk, does not believe in the use of weapons. His only weapons are his bare hands, which actually are quite effective.
Spells
Below is a list of the spells learned by this character, and at which level (in total, including levels gained before promotion) the character needs to be for the spell level to increase.
Note: promotion adds 1 to their total level.
Heal Restores allies HP |
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Aura Restores allies HP |
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