Name: | Vankar |
Japanese: | Ba-n-gaa-do (translated: Vanguard) |
Race: | Centaur |
Class: | Knight (KNTE) |
Promotion: | Paladin (PLDN) |
Vankar joins in the first Pao, after being fired from his post as a guard. He is found between the wagon tracks after the first Pao has moved on.
A fairly useful knight, he becomes good if trained enough but still somewhat lacking in the defense department. A few comments from an old bloke in both Paos do nothing to inspire confidence
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
Statistics & Growth
Initial Statistics
LV | HP | MP | ATT | DEF | AGI | MOV | Weapon |
---|---|---|---|---|---|---|---|
8 | 32 | 0 | 20 | 18 | 11 | 7 | Chrome Lance |
The graphs below show the growth rate of this character’s statistics throughout the game, starting at level 1 (level 1 stats are based on growth rate if the character joined at any other level). Please note that the charts are based on a standard game, in which no extra training is given to any characters. The growth may vary with extra training, and even from game to game, due to the random level-ups.
HP | MP | ATT | DEF | |
---|---|---|---|---|
Base Class: | ![]() |
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After Promotion: | ![]() |
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Approximate Start/End Stats
HP | MP | AT | DF | |
Base Class | 10/34 | 00/00 | 07/18 | 06/20 |
Promoted | 34/70 | 00/00 | 18/32 | 20/51 |
Key
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Stat increases at a steady rate.
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Stats begin high, growing quickly at first, then slowing down.
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Stats begin low, growing slowly at first, then rapidly increasing.
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Stats begin high, growing quickly, then levelling off before a final quick increase.
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Stat does not apply to this character.
Weapons
Knight (KNT) Class Weapons |
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Can also be equipped following promotion
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Paladin (PLDN) Class Weapons |
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Can only be equipped following promotion
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Pictures
Coming soon.